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| The 2 Bobs Written/Directed by Tim McCanlies |
| Critical Mass Interactive created the CG sequences for this movie. |
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For the CG sequences, I did the following:
- Character Artist - concept, low-poly, high-poly model, uv layout and texturing for The Dark Prince and Vertical Bob
- Environment Supervisor - supervised the environment team, environment layout, created environmental assets
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The Dark Prince
Wireframe: Front Back |
The Dark Prince-Closeup |
Vertical Bob |
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| Door Number 3 for Bigfoot Networks |
These models needed a quick turnaround time. Low poly models from Critical Mass' library were used as a base, and then the models were altered as needed, the uvs redone, and completely new textures including normal maps were created. Programs used: Maya, Photoshop and ZBrush. |
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Render for Ad
PC Gamer Nov 2008 |
Model information |
Render for Ad PC Gamer Dec 2008 |
Model information |
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| Personal/Miscellaneous |
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| Dragon Wars Background - unused |
ZBrush Practice |
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| Kaneva |
| Critical Mass Interactive provided game assets for the online World of Kaneva |
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Thrive - an Unreal 2K4 Mod |
| Characters |
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| Environmental/Props |
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