Kristen Scallion Online Portfolio
3D
 
The 2 Bobs Written/Directed by Tim McCanlies
Critical Mass Interactive created the CG sequences for this movie.
 
For the CG sequences, I did the following:
  • Character Artist - concept, low-poly, high-poly model, uv layout and texturing for The Dark Prince and Vertical Bob
  • Environment Supervisor - supervised the environment team, environment layout, created environmental assets
   
The Dark Prince
Wireframe: Front Back
The Dark Prince-Closeup Vertical Bob    
 
Door Number 3 for Bigfoot Networks
These models needed a quick turnaround time. Low poly models from Critical Mass' library were used as a base, and then the models were altered as needed, the uvs redone, and completely new textures including normal maps were created.
Programs used: Maya, Photoshop and ZBrush.
 
Render for Ad
PC Gamer Nov 2008
Model information Render for Ad
PC Gamer Dec 2008
Model information  
 
Personal/Miscellaneous
     
Dragon Wars Background - unused ZBrush Practice      
 
Kaneva
Critical Mass Interactive provided game assets for the online World of Kaneva
 
 
Thrive - an Unreal 2K4 Mod
Characters
Environmental/Props
 

 

   
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